Before Baldur’s Gate 3 Gave us Astarion and Shadowheart, Playing 1 Game Convinced BG2 Director to Completely Revamp its Companion System


Within the basic RPG style, few titles are as beloved as Baldur’s Gate 2. Launched in 2000, this recreation set the usual for RPGs and narrative-driven gameplay. From its memorable characters to its companion system, it was a delight to play. 

Nonetheless, Director James Ohlen revealed that in improvement, he was not pleased with the companion system and to search for inspiration, he determined to test different video games. The sport that lastly impressed him was Closing Fantasy 7

Baldur’s Gate 2 Looking for Inspiration in Surprising Locations

He tried many other RPG games to get inspiration for Baldur's Gate 2but the title which inspired him to change was Final Fantasy 7.
Director Ohlen was impressed by Closing Fantasy 7’s characters. | Beamdog’s Baldur’s Gate 2

In an interview, James Ohlen acknowledged that he was very dissatisfied with the depth of his recreation’s companionship. With the extraordinary competitors within the RPG style, he knew that making memorable characters with participating and intense tales would hold the gamers hooked up to the sport. 

Ohlen mentioned that he was very aggressive and didn’t wish to lose to different video games as a result of his characters weren’t memorable or participating sufficient. He tried many different RPG video games to get inspiration however the title that impressed him to alter was Closing Fantasy 7

I’m very aggressive, I performed Closing Fantasy 7 and was like, ‘Oh my good god, these characters make ours appear to be a bunch of cardboard cutouts. That is horrible.’

Pushed by a want to convey innovation to the sport and to additionally elevate the participant expertise, Ohlen made the daring choice to utterly revamp Baldur’s Gate 2’s companion system. He discovered and drew inspiration from Final Fantasy 7. He and his staff had been very decided to infuse their characters with complicated personalities and add narrative depth.

The result of this dedication and hardwork paid off as characters like Minsc, Jaheira, and Viconia, emerged as compelling characters with engaging backstories in Baldur's Gate 2The result of this dedication and hardwork paid off as characters like Minsc, Jaheira, and Viconia, emerged as compelling characters with engaging backstories in Baldur's Gate 2
The character now confirmed extra depth and engagement with gamers. | Beamdog’s Baldur’s Gate 2

The results of this dedication and laborious work paid off as characters like Minsc, Jaheira, and Viconia, emerged as compelling characters with participating backstories and relationships. After the sport’s launch, Gamers additionally discovered themselves emotionally invested in these companions. 

The Legacy of Innovation: Influencing the following iteration

What does the future hold for the Baldur's Gate franchise?What does the future hold for the Baldur's Gate franchise?
Baldur’s Gate 3 adopted the trail and delivered on the companion system. | Larian Studios

Baldur’s Gate 2’s impression performed a big function in forging the trail for RPG video games for years to return. Ohlen’s admission of his recreation’s lackluster character story and embracing the competitors helped him introduce enchancment and innovation to the collection. 

Quick ahead to the current, Baldur’s Gate 3 adopted the footsteps of its predecessor and delivered on the premise. It launched a brand new technology of companions like Astarion and Shadowheart, every of them as intricate and compelling as their predecessor.

As gamers begin their journey on the Forgotten Realms as soon as extra, they’ll’t assist however get impressed and impressed by the characters. It will function a testomony to how competitors and never being prepared to simply accept defeat, can convey out the very best in somebody. 


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