The First Descendant has gained a powerful following and participant base since its launch, providing a mix of enjoyable and generally repetitive gameplay. There are additionally intricate character builds, and a visually hanging world, all free of charge.
Nonetheless, not all is ideal inside the recreation’s neighborhood. A current put up on Reddit dropped at gentle a big problem that has been irritating many gamers: the tedious grind concerned in farming Void Shards.
Void Shards Farming Is a Chore in The First Descendant
This seemingly small facet of the sport has stirred up fairly a little bit of discontent on r/TheFirstDescendant. Amongst its devoted participant base, there are some fearing that if not addressed, it might result in bigger issues down the road, doubtlessly placing the sport in the identical unfavorable gentle as different video games that didn’t repair these persisting points, like Helldivers 2.
I am absolutely sick to death of farming void shards.
byu/ThaKaptin inTheFirstDescendant
In The First Descendant, Void Shards are important for progressing by the sport, permitting gamers to energy up their Descendants and tackle harder challenges.
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byu/ThaKaptin from dialogue
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These shards are obtained by finishing Void Fragment missions, which, on paper, sounds easy sufficient. You discover a Void Fragment, use the appropriate Descendant ability to break it, and battle off waves of enemies to assert your reward.
Nonetheless, the method of acquiring these shards is something however easy or fulfilling for a lot of gamers.
The core problem lies within the multi-step course of required to accumulate these shards, based on the OP. Gamers should first farm the Void Shards utilizing Descendants they may not take pleasure in taking part in, solely to then farm further supplies with one more set of Descendants, earlier than lastly with the ability to use the shards with their most well-liked characters.
The frustration comes from the repetitive nature of this cycle, particularly when the rewards on the finish of all of it are sometimes underwhelming.
Nexon Must Act on Participant Suggestions Promptly
Probably the most vocal gamers have described the Void Shard farming as tedious and unnecessarily drawn out, making the sport really feel extra like a chore than a pastime. This has led to requires a rework or at the very least a big tweak to make the method much less painful and extra partaking.
The frustration expressed by players on different social media platforms additionally echoes related complaints seen in different video games which have stumbled prior to now. Helldivers 2, for example, confronted backlash for some points that weren’t mounted on time, resulting in a decline in participant curiosity.
The Void Shard farming system is only one facet of the sport, there are a number of different balancing complaints as nicely, however it’s one which has a big impression on participant satisfaction.
The problem with Void Shard farming isn’t simply concerning the grind although, it’s additionally about sustaining the steadiness between problem and delight.
Gamers wish to really feel like their time is nicely spent, and that the hassle they put into the sport is rewarded in a significant means, and hopefully, Nexon listens and makes the modifications that the majority of those gamers have been asking for.
How do you’re feeling concerning the present Void Shards farming strategies and balancing points in The First Descendant? Tell us within the feedback under.